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I AM A SERVANT OF MOG: A Possible Class for Chaotic But Not Evil Clerics

I am a servant of MOG

I wear the moth mask as MOG

I make the hand-sign as MOG

I weld the sickle as MOGG

I reap as MOG

I am still trying to build my own pantheon by writing down gods as inspiration hits me as well as incorporating gods that just feel right. Currently, I have: AZLN, ISHTAR, ORCUS, MOG; possible additions NEMO, NODENS, GHROTH, YGG. MOG is inspired by some of the Lord Dunsany I have been reading

DEATH to ALL: Clerics of MOG serve the god of relief, equity, and death. A force that takes both the rich and poor alike. A great equalizer. They may only cast reverse versions of Cleric spells and sickles (1d4 dmg) are their favored weapon (though they can use daggers, short swords, and one-handed axes).

VULTURES: The servants of MOG may not purchase weapons, equipment, or armor heavier than gambeson and they do not use shields. Instead must scavenge them or take it off of the dead. They may however beg for food, water, and wine. This of course often leads to rumors of servants of MOG being the cause of strange deaths.

SPEAKER for the DEAD: They do not turn undead, but all undead will perform a reaction check when encountered by a group accompanied by a cleric of MOG even if they are "animalistic" or have no intelligence. Their sickles can always damage any undead requiring a silver or +1 magic weapon to-hit

  • If the sickle is forged from the recovered sword of a knight or executioner, it can deal 1d4+1 damage

TURN THE LIVING: They can turn other humans if they have adorned their masks properly (may need to adjust for your campaign's specific gold/silver standard). Some of these ideas are from here at d4 Caltrops:

  • Copper (1000cp): You may turn men of 0-1 level as undead
  • Silver (1000sp): You force a morale check the first turn of a battle
  • Gold (500gp): You instill fear in a group's leader

I might add some incense and relic options as mentioned in the article above.

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