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TO SUN SATURATED ISLES 03: Adventuring in Cuccagna


In the sun-soaked isles this week, my regular character Skleras is taking a bit of a rest after losing his hand to a geo-thermal vent. So, I rolled up two additional characters and set off with the rest of the party to investigate the palace of the missing Sea King.

Velveteen la Bleu (sibling to Neuf): STR 10 DEX 12 CON 15 WIS 13 INT 11 CHA 10 HP 8 (7+1); notable starting equipment- a smuggle bunny.

Velveteen was able to help the party enter through other routes into the palace and eventually stumble into a large hallway with a monstrous octopus. With an auspicious start of firing off an arrow that hit with a natural 20 and for 6 damage, he was stabbed through the head for 10 points of total damage by the devil-fish.

The party moves through the palace coming upon several large ugly fish buried a sandy hallway. After dispatching these ugly fish and cutting them open for fillets, out slides...

Ambrose de Iles (landless noble): STR 14 DEX 13 CON 13 INT 13 WIS 07 CHA 14 HP 9 (8+1); notable starting equipment- a worthless title (PC NOTE: Absolutely one of the best characters I have ever rolled)

Ambrose is on a quest to gain enough money to buy back his title or at least improve the claim the title pertains to in order to increase the title's worth. He is wasteful but honest.

He is also dead too. 

The reason for his death is climbing atop a large idol AD&D Player's Handbook style and prying out the ruby. It took him a few turns at which point several 7ft tall crab men were alerted to the party's presence. With precious seconds ticking by Ambrose pops the ruby out!

A strange pale heavy fog emerges from the opening covering Ambrose!

Save vs. Poison...rolls...5...

Ambrose's body slides off the statue, hits the soft sand floor, and is devoured by crabmen while the rest of the party absconds with the ruby.

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