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The NIGHTWICK ABBEY Campaign (BX D&D):
Weeknights in Nightwick
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MY B/X HOUSE RULES V1
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DUNGEON23
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Showing posts with label
underworld
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Showing posts with label
underworld
.
Show all posts
NIGHTWICK ABBEY: The Purple Eater of People Session 71
FAILURE!
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Session 71. What. A. Nightmare. Tonight, on a very special Weeknights in Nightwick , the party learns that despite having felled giants with...
PIZZA IN THE LOST CITY: Friday Night D&D
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Great illo from the Pyramid of the Undying Last Friday I was asked to run a game of D&D over pizza and beer. A classic pairing and imp...
BAD MOON RISING: An Adventure & Campaign Starter for
Tomb of Black Sand
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Jesper Myrfors Apparently, one thing I really like is strange moons and in particular, those that, like a Cuckoo bird, have displaced the ...
1 comment:
JAQUAYSING THE LOOP: All that is Jaquaysed is looped, but not all loops are Jaquaysed
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Over on Discord, I got into a discussion about the link in this older post that discussed the power of loops to make dungeons interesting...
9 comments:
MORE WINE! PART 3: Actual Play of the Dungeon
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MORE WINE!: Session 4 The general setup is here . But I have not recorded the first 3 sessions. Returning once more to Aeolos' cellar ar...
2 comments:
MORE WINE! PART 2: 30 NPCs With Help From
To Distant Lands
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Parnassus by H. Siemiradzki For a dungeon that I am writing, I need about 30 NPCs. Most likely that is too many, but it represents each m...
MORE WINE! PART 1: What Happens When A Wine Cellar Goes Bad?
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"The Wine Dungeon" A dungeon resulting from having a morning cup of coffee, a random dungeon room/hall roller, and a single sheet...
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