I really like the CONCEPT table where once per session, a player can either add 1d6 points to a roll or re-roll a skill check provided they are acting according to their character concept.
This sounds like a nice house rule to mix with 5e's backgrounds, ideals, bonds, and flaws in some manner.
Concept | Aspect |
---|---|
1) Adventurer | Go out there and find some excitement. |
2) Creator | Working, building, making. |
3) Mentor | Teacher and keeper of knowledge. |
4) Martyr | Self-sacrifice for others' sake. |
5) Ruler | Control and command |
6) Seeker | Looking for answers. |
7) Healer | Fights against the world's decay. |
8) Traditionalist | Upholds the old ways. |
9) Mediator | The point between two parties. |
10) Hermit | Isolation, solitude, wisdom. |
11) Heretic | Upends faith, casts doubt. |
12) Conqueror | Glorious victory at all costs. |
13) Abomination | Something's broken inside. |
14) Destroyer | Let nothing remain standing. |
15) Chosen | Hailed as the doer of a great task. |
16) Defiler | Blame and undermine all others. |
17) Protector | Protect and preserve what is precious. |
18) Visionary | Big-picture ideas of a better tomorrow. |
19) Zealot | Of absolute faith and conviction. |
20) Disciple | Follower of teachers old and new. |
21) Righteous | Unshakable confidence in their path. |
22) Traveler | The open road still softly calls. |