THE LOST SERPENT KING: Goals, Feasts, and Classes



Related to this idea seed

Ruleset: B/X is easy, Bluehome for fun?

Goal
* Serpent King left many things untold and now suitors and debtors come to collect. PCs must seek out things in the Forest of Ynn before an allocated time (quest).
* Random table full of goals
* Each set of levels denotes seasons
* Suitors & Debtors: The Dead, The Suitors, The Seliee, The Unseliee, Star Emisary, The Elements (four winds, the sea), Demons & Devils.

Feast
* At the end of the quest, the PCs may tell of their deeds to gain more XP on top of the non-magical bounty they bring back to the castle
* Any unused magical items must be turned in to a particular faction to gain XP
* Carousing, Feasting, Duel, or Poetry

DM NOTE: I think the above is pretty strong. I don't know if the class stuff below matches it. Maybe the Half-children should just be the alternative classes in the Old-School Essentials.

Character Gen: 3d6 down-the-line

Character Class:
* Half-sibling (Fighter)
Chose:
- Animal head/human body- senses of that animal
- Animal body/human head- stats of that animal;
- Animal organs, but mostly human- the ability of that animal
- Monster abilities are 1/day

* Bearer of an intelligent weapon (Cleric/service of higher power)

* Errant Betrothed (Thief)
- Every level you are promised more fortune you can promise to others
- You are constantly pursued by your past

* Witch/Warlock (Magic-user)
- You can use poison
- You can make potions
- Use Druid spell list

* Shade (if dead)


MOONBASE BLUES: After-Action Report 2 of 2

 MOONBASE BLUES 

NOW on DTRPG!

Part I Here

<!-- Let's switch fonts again for fun-->
Characters
  • Marine Cmd. Dukes
  • Scientist: Archeology Ysuko
  • Scientist: Roboticist Iko
  • Teamster: Nips <!--NEW-->

OBSERVATORY: PCs are able to break away from the fight in OBSERVATORY now with 1.0 hr to go until the strange meteor researches its zenith. They decide to retreat back to SECURITY.

By this time our PCs meeting Nips who is a new player in our game. Born high, but brought low by scandal, dropped off to pay a debt, XXX demanded someone else carry her bags. On the plus side, PCs got a new loadout.

<!--It was interesting to me that the PCs did not go to the downed drop pod for extra supplies -->

GREENHOUSE & MED BAY: Because of the strange blue light coming over the horizon, the completely transparent done of the GREENHOUSE was going to prove a problem. All prior characters were already at Meteor Psychosis Stage 1. Further exposure would not be good. So the PCs decide to hit the floor and crawl on their stomachs. Halfway across the room, Nips is intercepted by two of the light-touched Beloved. Punches were thrown, eyes were gouged, and the PCs were about to make it to SECURITY.

SECURITY: Back through the barricade, but a check of the SECURITY interior revels on floating, giggling light-touched Beloved. Furthermore, the rising blue light reveals clear-epoxy filled holes in the dome that are letting in blue light.

Iko makes a fast break for the computer terminal to insert the emergency protocol card. But in his haste, Iko didn't properly protect his eyes from the blue Truth and was overtaken by Psychosis Stage 2, blackout, but kept inserting blue pens into his body.

Yusko seeing her friend endanger charges into the room only to be overcome by the blue Truth like Iko. Both now have Meteor Psychosis level 2. Yusko blacks out but grasps and scramble for any blue object- becoming increasingly stressed that no objects can be found.

Cmd. Dukes was able to push the blue-light deranged strange away from the group and secure the area. By that time, Nips had returned with the dropped loadout equipment.

Back to the GREENHOUSE & MED BAY: The group intends to travel back across to the GREENHOUSE then up the middle to the OBSERVATORY. It is here that Nips eats the strange fruit in the GREENHOUSE and while not succumbing to the effects of the Blue Truth, does gain an altered perception. 

<!--The player rolls a "0" & "00" on that save so I figure it would be nice to reward the player-->

Alas, the group's plans were cut short as they slithered by through the GREENHOUSE. The "beloved" captured Nips and Yusko and brought them to the OBSERVATORY for conversion by exposing them directly to the blue light via the telescope eyepiece.

<!--Forcing a person to look into the eyepiece immediately causes them to gain 2 levels of Meteor Psychosis-->

OBSERVATORY & GEOLOGY LAB: With the meteor at its zenith, things quickly collapse for the survivors. Surrounded by the blue-obsessed "Beloved", Nips tries to mimic there chants and speeches temporarily earning freedom. She then slinks off to put on a vac-suit without notice to try and escape outside. Iko who hid successfully in the GREENHOUSE has gone unnoticed. Also tries to slip on a vac-suit quietly and without notice (and training)...mostly gets things correct. 

Its then Cmd. Dukes swings into action with a two-pronged plan, his left & right fists, to help by charging the Blue Prophet! Hell breaks loose but Ysuko is able to slip away to don a vac suit too. No zero-G training so she thinks she did everything correctly...maybe.

OUTSIDE THE DOME: The truest of blue fills the landscape bathing it in Truth. Iko and Yusko both have their vac-suit hold seal despite not correctly adjusting it for fit. Nips' is perfect.

<!--I had each player roll a d10: Evens = suit put on correctly; Odds = seal is poor and they start venting oxygen-->

But unfortunately, it is not their physical being that each has to worry about-- for the Blue Truth streaming from the meteor overtakes their souls. All three undo their helmets, join hands, and widen their eyes to know the Truth. Because they have seen the light and it is good.

But Cmd Dukes only sees red! Red is the rage he feels at this terrible situation. Red is the blood from these blue freaks and the smashed head of the Prophet. Red is color that pours forth as he's torn apart in a rage by the remaining Beloved.

<!--To end off the final stand, I had the player roll a d10 and the result was the number of cultists he killed in the last stand each death narrated differently by the player-->

//END OF REPORT

CHARACTERS
  • Marine Cmd. Dukes (deceased)
  • Scientist: Archeology Ysuko (questionable)
  • Scientist: Roboticist Iko (questionable)
  • Teamster: Nips (questionable)