UNTITLED PROJECT: When The Church Can't Hear God


In an effort to "microblog" more and just get ideas out there, I've been going back through fragments of post not-yet-complete. 

May be a good setting for OD&D or pending the arrival of Fantasy Medieval Campaign. Maybe I should also mix this with Vermis. At any rate here is the setup in which I think I initially trying to create a setting where "law" is evil and "chaos" is good in a sorta inversion to D&D.

LAW vs CHAOS

LAW: Steeple-punk pseudo-Catholic church that...

  • ...is all-powerful and numerous
  • ...hoards artifacts
  • ...imprisons angels
  • ...can no longer hear god
  • ...believes those who can are demons
  • ...manifest low-level magic, but no longer can perform big miracles

CHAOS: peasant revolts, downtrodden prophets, hidden savors, "heretical" knights who...
  • ...can hear god
  • ...and often go mad
  • ...speak in tongues but not understood
  • ...few in number but manifest singular, but power magic
  • ...face infiltration from demons
  • ...face jealousy from angels
  • ...know god is trapped/inhibited
Those that hear the voice of god can only know after they die?

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