I play a mostly B/X or LotFP flavored D&D which leaves little room for cleric diversity. Ideally, you'd want to have an individual spell list for each deity, but that can involve almost too much prep work depending on how big the pantheon is (which has posed a problem for my Yoon-Suin campaign). Here is my fix:

  • Turn Undead becomes "Turn the Unholy".  Define what "unholy" is for the cleric. If it is as frequent as undead, keep it to one thing. If it rarer, maybe make it 2-3 things.
  • Steal Lay on Hands from the Paladin and have the cleric do something thematically similar once per day. Pick a level 1 spell and add PC level to any number. The cleric class is basically a paladin anyway.
  • Favored Weapon- cleric gets one, but disadvantage or -2 to-hit with anything else.
  • Reduce spell list to only gaining 1 spell per level, it has to be thematic, and each spell, or miracle, can only be performed once per day.

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